ECTS - Creative Presentation in Digital Arts
Creative Presentation in Digital Arts (ART297) Course Detail
Course Name | Course Code | Season | Lecture Hours | Application Hours | Lab Hours | Credit | ECTS |
---|---|---|---|---|---|---|---|
Creative Presentation in Digital Arts | ART297 | Fall and Spring | 3 | 0 | 0 | 3 | 4 |
Pre-requisite Course(s) |
---|
N/A |
Course Language | English |
---|---|
Course Type | Elective Courses |
Course Level | Bachelor’s Degree (First Cycle) |
Mode of Delivery | Face To Face |
Learning and Teaching Strategies | Lecture, Discussion, Drill and Practice. |
Course Lecturer(s) |
|
Course Objectives | This course aims at providing an innovative approach to create a model of a product and making an animation used for tv, cinema and web based commercials and presentations. Besides having a general knowledge in 3D animation and modeling, learning scene editing of a 3d animation is one of the main goals. |
Course Learning Outcomes |
The students who succeeded in this course;
|
Course Content | 3D modeling techniques suitable for 3D product presentation, workflows of multiple software design, scene lighting render and animation settings, editing presentation animation, using render passes layers in compositing and color correction process. |
Weekly Subjects and Releated Preparation Studies
Week | Subjects | Preparation |
---|---|---|
1 | Definition of 3D modelling, learning the workflow, process in 3ds Max and Maxons Cinema 4D | |
2 | Choosing the product to model in 3D and animation based modelling techniques. | |
3 | Modelling process continues and retopolgy for texturing. | |
4 | Ways to create environment and scene for presentation and animation. | |
5 | UV texturing, UV map editing, material creating and settings. | |
6 | Finishing the texture material, scene and environment. | |
7 | Midterm | |
8 | Starting to create animation and ways to make animation more creative by using third party plugins. | |
9 | Camera movements and ways of trespassing between camera movements. | |
10 | Lights, kinds of lights, lights and shadows settings and using lights for making presentation more dramatic. | |
11 | Render settings, What is render pass, ways of rendering for production based editing. | |
12 | Softwares using for compositing. After Effects and Compositing. | |
13 | Logic of Sequence editing with render passes. Editing and professional workflow. | |
14 | Personal Project: Revision of the project and exporting the animation video with compositing. | |
15 | Personal Project: Submission of the project and critics. | |
16 | Final Evaluation |
Sources
Other Sources | 2. Autodesk. 3ds Max Yazılımı. https://www.autodesk.com.tr/products/3ds-max/overview |
---|---|
3. Adobe. Pt. https://www.allegorithmic.com/products/substance-painter | |
3. Etabek, H. D. (2017). Cinema 4D by Maxon. Abaküs Yayınevi. | |
4. Maxon. Cinema 4d. https://www.maxon.net/en/cinema-4d | |
5. Özsağlam, M. S. ve Bayraktar, C. (2012). 3ds Max. Seçkin Yayıncılık. |
Evaluation System
Requirements | Number | Percentage of Grade |
---|---|---|
Attendance/Participation | 15 | 10 |
Laboratory | - | - |
Application | - | - |
Field Work | - | - |
Special Course Internship | - | - |
Quizzes/Studio Critics | - | - |
Homework Assignments | 1 | 10 |
Presentation | - | - |
Project | 1 | 30 |
Report | - | - |
Seminar | - | - |
Midterms Exams/Midterms Jury | 1 | 20 |
Final Exam/Final Jury | 1 | 30 |
Toplam | 19 | 100 |
Percentage of Semester Work | 70 |
---|---|
Percentage of Final Work | 30 |
Total | 100 |
Course Category
Core Courses | X |
---|---|
Major Area Courses | |
Supportive Courses | |
Media and Managment Skills Courses | |
Transferable Skill Courses |
The Relation Between Course Learning Competencies and Program Qualifications
# | Program Qualifications / Competencies | Level of Contribution | ||||
---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | ||
1 | Has adequate knowledge in mathematics, science, and computer engineering-specific subjects; uses theoretical and practical knowledge in these areas to solve complex engineering problems. | |||||
2 | Identifies, defines, formulates, and solves complex engineering problems; selects and applies appropriate analysis and modeling methods for this purpose. | |||||
3 | Designs a complex system, process, device, or product to meet specific requirements under realistic constraints and conditions; applies modern design methods for this purpose. | |||||
4 | Develops, selects, and uses modern techniques and tools necessary for the analysis and solution of complex problems encountered in computer engineering applications; uses information technologies effectively. | |||||
5 | Designs experiments, conducts experiments, collects data, analyzes and interprets results for the investigation of complex engineering problems or research topics specific to the discipline of computer engineering. | |||||
6 | Works effectively in disciplinary and multidisciplinary teams; gains the ability to work individually. | |||||
7 | Communicates effectively in Turkish, both orally and in writing; writes effective reports and understands written reports, prepares design and production reports, makes effective presentations, gives and receives clear and understandable instructions. | |||||
8 | Knows at least one foreign language; writes effective reports and understands written reports, prepares design and production reports, makes effective presentations, gives and receives clear and understandable instructions. | |||||
9 | Has awareness of the necessity of lifelong learning; accesses information, follows developments in science and technology, and continuously improves oneself. | |||||
10 | Acts in accordance with ethical principles and has awareness of professional and ethical responsibility. | |||||
11 | Has knowledge about the standards used in computer engineering applications. | |||||
12 | Has knowledge about workplace practices such as project management, risk management, and change management. | |||||
13 | Gains awareness about entrepreneurship and innovation. | X | ||||
14 | Has knowledge about sustainable development. | |||||
15 | Has knowledge about the health, environmental, and safety impacts of computer engineering applications in universal and societal dimensions and the contemporary issues reflected in the field of engineering. | |||||
16 | Gains awareness of the legal consequences of engineering solutions. | |||||
17 | Analyzes, designs, and expresses numerical computation and digital representation systems. | |||||
18 | Uses programming languages and appropriate computer engineering concepts to solve computational problems. |
ECTS/Workload Table
Activities | Number | Duration (Hours) | Total Workload |
---|---|---|---|
Course Hours (Including Exam Week: 16 x Total Hours) | 16 | 3 | 48 |
Laboratory | |||
Application | |||
Special Course Internship | |||
Field Work | |||
Study Hours Out of Class | 5 | 2 | 10 |
Presentation/Seminar Prepration | |||
Project | 1 | 20 | 20 |
Report | |||
Homework Assignments | 1 | 5 | 5 |
Quizzes/Studio Critics | |||
Prepration of Midterm Exams/Midterm Jury | 1 | 7 | 7 |
Prepration of Final Exams/Final Jury | 1 | 10 | 10 |
Total Workload | 100 |