ECTS - Computer Graphics
Computer Graphics (CMPE473) Course Detail
| Course Name | Course Code | Season | Lecture Hours | Application Hours | Lab Hours | Credit | ECTS |
|---|---|---|---|---|---|---|---|
| Computer Graphics | CMPE473 | Area Elective | 2 | 2 | 0 | 3 | 5 |
| Pre-requisite Course(s) |
|---|
| N/A |
| Course Language | English |
|---|---|
| Course Type | Technical Elective Courses |
| Course Level | Bachelor’s Degree (First Cycle) |
| Mode of Delivery | Face To Face |
| Learning and Teaching Strategies | Lecture. |
| Course Lecturer(s) |
|
| Course Objectives | The objective of this course is to teach the students basic principles and techniques of computer graphics. The students will develop graphic programs using OPENGL in laboratory environment. |
| Course Learning Outcomes |
The students who succeeded in this course;
|
| Course Content | Hardware and software components of graphic systems; output and filled data primitives; 2D and 3D geometric transformation; 2D and 3D viewing pipelines; visible-surface detection methods. |
Weekly Subjects and Releated Preparation Studies
| Week | Subjects | Preparation |
|---|---|---|
| 1 | Overview of graphics systems | Chapters 1-2 (main text) |
| 2 | Output primitives | Chapter 3-5 |
| 3 | Output primitives | Chapter 3-9 |
| 4 | Two-dimensional geometric transformations | Chapter 5-1, 5-2, 5-3, 5-4, 5-5, 5-8 |
| 5 | Two-dimensional viewing | Chapter 6-1, 6-2, 6-3 |
| 6 | (continue) Two-dimensional viewing | Chapter 6-5, 6-6 |
| 7 | (continue) Two-dimensional viewing | Chapter 6-7, 6-8 |
| 8 | Filled-area primitives | Chapter 4-10, 4-13 |
| 9 | Three-dimensional geometric transformations | Chapter 5-9, 5-10, 5-11 |
| 10 | (continue) Three-dimensional geometric transformations | Chapter 5-12, 5-13, 5-15 |
| 11 | Three-dimensional viewing | Chapter 7-1, 7-2, 7-3, 7-4, |
| 12 | Three-dimensional viewing | Chapter 7-5, 7-6, 7-7, 7-8, 7-9 |
| 13 | Three-dimensional viewing | Chapter 7-11 |
| 14 | Visible-surface detection methods | Chapter 9-1, 9-2, 9-3 |
Sources
| Course Book | 1. Computer Graphics, with OpenGL, Hearn D., Baker M.P., 3rd Edition, Prentice-Hall, 2003. |
|---|---|
| Other Sources | 2. 1. Computer Graphics, Princples and Practicein C, Foley J.D., Van Dam A., Feiner S.K., Huges j. F., 2nd Edition, Addison-Wesley, 1996 |
| 3. 2. Computer Graphics, A Programming Approach, Harrington S., McGraw-Hill, 1987. | |
| 4. 3. Procedural Elements for Computer Graphics, Rogers D. F., McGraw-Hill, 1984 | |
| 5. 4. OpenGL SuperBible, R. S. Wright, Jr., M. Sweet, 2nd Edition, Waite Group, 2000. | |
| 6. 5. OpenGL SuperBible, Richard S. Wright, Benjamin Lipchak, 3rd Edition, Sams, 2005. | |
| 7. 6. Computer Graphics Using OpenGL, Francis S. Hill Jr., Stephen M Kelley, 3rd Edition, Macmillan, 2006. |
Evaluation System
| Requirements | Number | Percentage of Grade |
|---|---|---|
| Attendance/Participation | - | - |
| Laboratory | - | - |
| Application | - | - |
| Field Work | - | - |
| Special Course Internship | - | - |
| Quizzes/Studio Critics | - | - |
| Homework Assignments | 3 | 25 |
| Presentation | - | - |
| Project | - | - |
| Report | - | - |
| Seminar | - | - |
| Midterms Exams/Midterms Jury | 2 | 45 |
| Final Exam/Final Jury | 1 | 30 |
| Toplam | 6 | 100 |
| Percentage of Semester Work | 70 |
|---|---|
| Percentage of Final Work | 30 |
| Total | 100 |
Course Category
| Core Courses | |
|---|---|
| Major Area Courses | X |
| Supportive Courses | |
| Media and Managment Skills Courses | |
| Transferable Skill Courses |
The Relation Between Course Learning Competencies and Program Qualifications
| # | Program Qualifications / Competencies | Level of Contribution | ||||
|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | ||
| 1 | Has adequate knowledge in mathematics, science, and computer engineering-specific subjects; uses theoretical and practical knowledge in these areas to solve complex engineering problems. | X | ||||
| 2 | Identifies, defines, formulates, and solves complex engineering problems; selects and applies appropriate analysis and modeling methods for this purpose. | X | ||||
| 3 | Designs a complex system, process, device, or product to meet specific requirements under realistic constraints and conditions; applies modern design methods for this purpose. | X | ||||
| 4 | Develops, selects, and uses modern techniques and tools necessary for the analysis and solution of complex problems encountered in computer engineering applications; uses information technologies effectively. | X | ||||
| 5 | Designs experiments, conducts experiments, collects data, analyzes and interprets results for the investigation of complex engineering problems or research topics specific to the discipline of computer engineering. | |||||
| 6 | Works effectively in disciplinary and multidisciplinary teams; gains the ability to work individually. | |||||
| 7 | Communicates effectively in Turkish, both orally and in writing; writes effective reports and understands written reports, prepares design and production reports, makes effective presentations, gives and receives clear and understandable instructions. | |||||
| 8 | Knows at least one foreign language; writes effective reports and understands written reports, prepares design and production reports, makes effective presentations, gives and receives clear and understandable instructions. | |||||
| 9 | Has awareness of the necessity of lifelong learning; accesses information, follows developments in science and technology, and continuously improves oneself. | |||||
| 10 | Acts in accordance with ethical principles and has awareness of professional and ethical responsibility. | |||||
| 11 | Has knowledge about the standards used in computer engineering applications. | |||||
| 12 | Has knowledge about workplace practices such as project management, risk management, and change management. | |||||
| 13 | Gains awareness about entrepreneurship and innovation. | |||||
| 14 | Has knowledge about sustainable development. | |||||
| 15 | Has knowledge about the health, environmental, and safety impacts of computer engineering applications in universal and societal dimensions and the contemporary issues reflected in the field of engineering. | |||||
| 16 | Gains awareness of the legal consequences of engineering solutions. | |||||
| 17 | Analyzes, designs, and expresses numerical computation and digital representation systems. | X | ||||
| 18 | Uses programming languages and appropriate computer engineering concepts to solve computational problems. | X | ||||
ECTS/Workload Table
| Activities | Number | Duration (Hours) | Total Workload |
|---|---|---|---|
| Course Hours (Including Exam Week: 16 x Total Hours) | 16 | 4 | 64 |
| Laboratory | |||
| Application | |||
| Special Course Internship | |||
| Field Work | |||
| Study Hours Out of Class | 16 | 1 | 16 |
| Presentation/Seminar Prepration | |||
| Project | |||
| Report | |||
| Homework Assignments | 3 | 4 | 12 |
| Quizzes/Studio Critics | |||
| Prepration of Midterm Exams/Midterm Jury | 2 | 10 | 20 |
| Prepration of Final Exams/Final Jury | 1 | 15 | 15 |
| Total Workload | 127 | ||
