Computer Graphics (CMPE473) Course Detail

Course Name Course Code Season Lecture Hours Application Hours Lab Hours Credit ECTS
Computer Graphics CMPE473 Area Elective 2 2 0 3 5
Pre-requisite Course(s)
N/A
Course Language English
Course Type Technical Elective Courses
Course Level Bachelor’s Degree (First Cycle)
Mode of Delivery Face To Face
Learning and Teaching Strategies Lecture.
Course Coordinator
Course Lecturer(s)
Course Assistants
Course Objectives The objective of this course is to teach the students basic principles and techniques of computer graphics. The students will develop graphic programs using OPENGL in laboratory environment.
Course Learning Outcomes The students who succeeded in this course;
  • Describe hardware and software components of graphics systems
  • Apply fundamental algorithms for representation of basic primitives
  • Use two and three dimensional transformations
  • Apply two and three dimensional viewing pipeline
  • Implement graphic programs using OpenGL
Course Content Hardware and software components of graphic systems; output and filled data primitives; 2D and 3D geometric transformation; 2D and 3D viewing pipelines; visible-surface detection methods.

Weekly Subjects and Releated Preparation Studies

Week Subjects Preparation
1 Overview of graphics systems Chapters 1-2 (main text)
2 Output primitives Chapter 3-5
3 Output primitives Chapter 3-9
4 Two-dimensional geometric transformations Chapter 5-1, 5-2, 5-3, 5-4, 5-5, 5-8
5 Two-dimensional viewing Chapter 6-1, 6-2, 6-3
6 (continue) Two-dimensional viewing Chapter 6-5, 6-6
7 (continue) Two-dimensional viewing Chapter 6-7, 6-8
8 Filled-area primitives Chapter 4-10, 4-13
9 Three-dimensional geometric transformations Chapter 5-9, 5-10, 5-11
10 (continue) Three-dimensional geometric transformations Chapter 5-12, 5-13, 5-15
11 Three-dimensional viewing Chapter 7-1, 7-2, 7-3, 7-4,
12 Three-dimensional viewing Chapter 7-5, 7-6, 7-7, 7-8, 7-9
13 Three-dimensional viewing Chapter 7-11
14 Visible-surface detection methods Chapter 9-1, 9-2, 9-3

Sources

Course Book 1. Computer Graphics, with OpenGL, Hearn D., Baker M.P., 3rd Edition, Prentice-Hall, 2003.
Other Sources 2. 1. Computer Graphics, Princples and Practicein C, Foley J.D., Van Dam A., Feiner S.K., Huges j. F., 2nd Edition, Addison-Wesley, 1996
3. 2. Computer Graphics, A Programming Approach, Harrington S., McGraw-Hill, 1987.
4. 3. Procedural Elements for Computer Graphics, Rogers D. F., McGraw-Hill, 1984
5. 4. OpenGL SuperBible, R. S. Wright, Jr., M. Sweet, 2nd Edition, Waite Group, 2000.
6. 5. OpenGL SuperBible, Richard S. Wright, Benjamin Lipchak, 3rd Edition, Sams, 2005.
7. 6. Computer Graphics Using OpenGL, Francis S. Hill Jr., Stephen M Kelley, 3rd Edition, Macmillan, 2006.

Evaluation System

Requirements Number Percentage of Grade
Attendance/Participation - -
Laboratory - -
Application - -
Field Work - -
Special Course Internship - -
Quizzes/Studio Critics - -
Homework Assignments 3 25
Presentation - -
Project - -
Report - -
Seminar - -
Midterms Exams/Midterms Jury 2 45
Final Exam/Final Jury 1 30
Toplam 6 100
Percentage of Semester Work 70
Percentage of Final Work 30
Total 100

Course Category

Core Courses
Major Area Courses X
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

The Relation Between Course Learning Competencies and Program Qualifications

# Program Qualifications / Competencies Level of Contribution
1 2 3 4 5
1 Has adequate knowledge in mathematics, science, and computer engineering-specific subjects; uses theoretical and practical knowledge in these areas to solve complex engineering problems. X
2 Identifies, defines, formulates, and solves complex engineering problems; selects and applies appropriate analysis and modeling methods for this purpose. X
3 Designs a complex system, process, device, or product to meet specific requirements under realistic constraints and conditions; applies modern design methods for this purpose. X
4 Develops, selects, and uses modern techniques and tools necessary for the analysis and solution of complex problems encountered in computer engineering applications; uses information technologies effectively. X
5 Designs experiments, conducts experiments, collects data, analyzes and interprets results for the investigation of complex engineering problems or research topics specific to the discipline of computer engineering.
6 Works effectively in disciplinary and multidisciplinary teams; gains the ability to work individually.
7 Communicates effectively in Turkish, both orally and in writing; writes effective reports and understands written reports, prepares design and production reports, makes effective presentations, gives and receives clear and understandable instructions.
8 Knows at least one foreign language; writes effective reports and understands written reports, prepares design and production reports, makes effective presentations, gives and receives clear and understandable instructions.
9 Has awareness of the necessity of lifelong learning; accesses information, follows developments in science and technology, and continuously improves oneself.
10 Acts in accordance with ethical principles and has awareness of professional and ethical responsibility.
11 Has knowledge about the standards used in computer engineering applications.
12 Has knowledge about workplace practices such as project management, risk management, and change management.
13 Gains awareness about entrepreneurship and innovation.
14 Has knowledge about sustainable development.
15 Has knowledge about the health, environmental, and safety impacts of computer engineering applications in universal and societal dimensions and the contemporary issues reflected in the field of engineering.
16 Gains awareness of the legal consequences of engineering solutions.
17 Analyzes, designs, and expresses numerical computation and digital representation systems. X
18 Uses programming languages and appropriate computer engineering concepts to solve computational problems. X

ECTS/Workload Table

Activities Number Duration (Hours) Total Workload
Course Hours (Including Exam Week: 16 x Total Hours) 16 4 64
Laboratory
Application
Special Course Internship
Field Work
Study Hours Out of Class 16 1 16
Presentation/Seminar Prepration
Project
Report
Homework Assignments 3 4 12
Quizzes/Studio Critics
Prepration of Midterm Exams/Midterm Jury 2 10 20
Prepration of Final Exams/Final Jury 1 15 15
Total Workload 127