Go (HUM331) Course Detail

Course Name Course Code Season Lecture Hours Application Hours Lab Hours Credit ECTS
Go HUM331 General Elective 3 0 0 3 4
Pre-requisite Course(s)
N/A
Course Language English
Course Type Elective Courses
Course Level Bachelor’s Degree (First Cycle)
Mode of Delivery Face To Face
Learning and Teaching Strategies Lecture, Discussion, Drill and Practice, Problem Solving.
Course Coordinator
Course Lecturer(s)
  • Staff
Course Assistants
Course Objectives Learning of the rules of Go game, theoretical information on the history, philosophy and ethics of Go, learning of Go strategy and techniques at beginner level, learning how to play a Go game from the beginning to the end.
Course Learning Outcomes The students who succeeded in this course;
  • - Acquire therotical information on the history, philosophy, and ethics of Go, - Learn how to play a Go game from the beginning to the end, - Make implications on the similarities between the events in life and the dynamics on the Go table, - Get experience on evaluating the cause and effect relationship and on strategic thinking.
Course Content General description of the game of Go, the rules of Go, the history of Go, Go culture and ethics, Go philosophy, Go in Turkey and in the rest of the world, the opening in Go, ingame strategies in Go.

Weekly Subjects and Releated Preparation Studies

Week Subjects Preparation
1 The description of Go
2 The history of Go, introduction to the rules of Go
3 The history of Go, enhancement of the rules
4 The history of Go, enhancement of the rules
5 The history of Go, enhancement of the rules
6 The philosophy of Go, enhancement of the rules
7 Go culture and ethics, enhancement of the rules
8 Go in Turkey and in the rest of the world, game practice
9 Go in Turkey and in the rest of the world, problem solving
10 I. Midterm
11 Go terms and concepts, game practice
12 Game opening, professional game commentary, problem solving
13 Game opening, game practiceon opening
14 Ingame strategies, game practice
15 Homework presentation
16 Ingame strategies, game practice, problem solving
17 Review
18 Final Exam

Sources

Course Book 1. - Bozulich, R. (2008) Go Kitabı: dünyanın en eski ve öğrenilmesi bir ömür süren strateji oyunu. Dharma Yayınları, 187 sf.
2. - Çakır, G. (2009) Yeni başlayanlar için Go. Beyaz Yayınları, 208 sf.
Other Sources 3. - http://www.goproblems.com/

Evaluation System

Requirements Number Percentage of Grade
Attendance/Participation - -
Laboratory - -
Application - -
Field Work - -
Special Course Internship - -
Quizzes/Studio Critics - -
Homework Assignments 1 30
Presentation - -
Project - -
Report - -
Seminar - -
Midterms Exams/Midterms Jury 1 30
Final Exam/Final Jury 1 40
Toplam 3 100
Percentage of Semester Work
Percentage of Final Work 100
Total 100

Course Category

Core Courses X
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

The Relation Between Course Learning Competencies and Program Qualifications

# Program Qualifications / Competencies Level of Contribution
1 2 3 4 5
1 Gains adequate knowledge in mathematics, science, and subjects specific to the software engineering discipline; acquires the ability to apply theoretical and practical knowledge of these areas to complex engineering problems.
2 Gains the ability to identify, define, formulate, and solve complex engineering problems; selects and applies proper analysis and modeling techniques for this purpose.
3 Develops the ability to design a complex system, process, device, or product under realistic constraints and conditions to meet specific requirements; applies modern design methods for this purpose.
4 Demonstrates the ability to select, and utilize modern techniques and tools essential for the analysis and determination of complex problems in software engineering applications; uses information technologies effectively.
5 Develops the ability to design experiments, gather data, analyze, and interpret results for the investigation of complex engineering problems or research topics specific to the software engineering discipline.
6 Demonstrates the ability to work effectively both individually and in disciplinary and interdisciplinary teams in fields related to software engineering.
7 Demonstrates the ability to communicate effectively in Turkish, both orally and in writing; to write effective reports and understand written reports, to prepare design and production reports, to deliver effective presentations, and to give and receive clear and understandable instructions.
8 Gains knowledge of at least one foreign language; acquires the ability to write effective reports and understand written reports, prepare design and production reports, deliver effective presentations, and give and receive clear and understandable instructions.
9 Acquires an awareness of the necessity of lifelong learning; the ability to access information, follow developments in science and technology, and continuously improve oneself. X
10 Acts in accordance with ethical principles and possesses knowledge of professional and ethical responsibilities.
11 Knows the standards used in software engineering practices.
12 Knows about business practices such as project management, risk management and change management.
13 Gains awareness about entrepreneurship and innovation.
14 Gains knowledge on sustainable development.
15 Has knowledge about the universal and societal impacts of software engineering practices on health, environment, and safety, as well as the contemporary issues reflected in the field of engineering.
16 Acquires awareness of the legal consequences of engineering solutions.
17 Applies knowledge and skills in identifying user needs, developing user-focused solutions and improving user experience.
18 Gains the ability to apply engineering approaches in the development of software systems by carrying out analysis, design, implementation, verification, validation, and maintenance processes.

ECTS/Workload Table

Activities Number Duration (Hours) Total Workload
Course Hours (Including Exam Week: 16 x Total Hours) 16 3 48
Laboratory
Application
Special Course Internship
Field Work
Study Hours Out of Class 14 2 28
Presentation/Seminar Prepration
Project
Report
Homework Assignments 1 5 5
Quizzes/Studio Critics
Prepration of Midterm Exams/Midterm Jury 1 9 9
Prepration of Final Exams/Final Jury 1 15 15
Total Workload 105