ECTS - Distance Education and E-Learning

Distance Education and E-Learning (ISE424) Course Detail

Course Name Course Code Season Lecture Hours Application Hours Lab Hours Credit ECTS
Distance Education and E-Learning ISE424 Area Elective 3 0 0 3 5
Pre-requisite Course(s)
N/A
Course Language English
Course Type Technical Elective Courses
Course Level Bachelor’s Degree (First Cycle)
Mode of Delivery Face To Face
Learning and Teaching Strategies Lecture.
Course Coordinator
Course Lecturer(s)
Course Assistants
Course Objectives The objective of this course is to present the historical context, theoretical framework, and sample applications of distance education and e-learning. It also aims at providing hands-on experience with the design and development of a course module by using a learning management system. It also covers learning theories, instructional design, tools and technologies for distance education, research-based guidelines for multimedia learning, computer-mediated communication.
Course Learning Outcomes The students who succeeded in this course;
  • Describe the concepts and historical developments of distance education and e-learning
  • Apply a systematic approach for the design and development of a course
  • Design and develop a course module by using a learning management system such as Moodle
  • Select appropriate tools and technologies for distance education
  • Evaluate and apply research-based principles for e-learning
Course Content Definitions, history, and theories of distance education and e-learning, instructional design, tools and technologies for distance education, multimedia learning, computer-supported collaborative learning, learning management systems, new directions and developments.

Weekly Subjects and Releated Preparation Studies

Week Subjects Preparation
1 Foundations of Distance Education Chapter 1 ( main text)
2 E-Learning: Promise and Pitfalls Chapter 1 (other sources 1)
3 Definitions, History, and Theories of Distance Education Chapter 2
4 How do People Learn Chapter 2 (other sources 1)
5 Instructional Design for Distance Education Chapter 5
6 Tools and Technologies for Distance Education Chapter 4
7 Computer-Supported Collaborative Learning Chapter 12 (other sources 1)
8 Learning Management Systems Chapter 9
9 Research-Based Principles for Multimedia Learning: Contiguity, Modality, Redundancy Effects Chapters 4-6 (other sources 1)
10 Research-Based Principles for Multimedia Learning: Coherence, Personalization, Segmenting, Worked-Examples Effects Chapters 7-10 (other sources 1)
11 Learning Objects Chapter 3 (other sources 3)
12 SCORM Chapter 13 (other sources 3)
13 E-learning 2.0 Chapter 12 (other sources 4)
14 Project Presentations
15 Final Examination Period Review of topics
16 Final Examination Period Review of topics

Sources

Course Book 1. Distance Education : A Systems View, by Michael G. Moore, Greg Kearsley. Wadsworth, 1996
Other Sources 2. e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning (2nd edition), by Ruth Colvin Clark, Richard E. Mayer. John Wiley & Sons, 2008.
3. Teaching and Learning at a Distance: Foundations of Distance Education (4th edition), by Michael Simonson, Sharon E. Smaldino, Michael Albright, Susan Zvacek. Pearson, 2006.
4. Reusing online resources: a sustainable approach to e-learning, Allison Littlejohn, Routledge, 2003.
5. Advances in E-Learning: Experiences and Methodologies, by Francisco J. Garcia Penalvo. Idea Group Inc, 2008.

Evaluation System

Requirements Number Percentage of Grade
Attendance/Participation - -
Laboratory - -
Application - -
Field Work - -
Special Course Internship - -
Quizzes/Studio Critics - -
Homework Assignments 2 10
Presentation - -
Project 2 60
Report - -
Seminar - -
Midterms Exams/Midterms Jury 1 30
Final Exam/Final Jury - -
Toplam 5 100
Percentage of Semester Work 100
Percentage of Final Work 0
Total 100

Course Category

Core Courses
Major Area Courses X
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

The Relation Between Course Learning Competencies and Program Qualifications

# Program Qualifications / Competencies Level of Contribution
1 2 3 4 5
1 Gains adequate knowledge in mathematics, science, and subjects specific to the software engineering discipline; acquires the ability to apply theoretical and practical knowledge of these areas to complex engineering problems.
2 Gains the ability to identify, define, formulate, and solve complex engineering problems; selects and applies proper analysis and modeling techniques for this purpose. X
3 Develops the ability to design a complex system, process, device, or product under realistic constraints and conditions to meet specific requirements; applies modern design methods for this purpose. X
4 Demonstrates the ability to select, and utilize modern techniques and tools essential for the analysis and determination of complex problems in software engineering applications; uses information technologies effectively. X
5 Develops the ability to design experiments, gather data, analyze, and interpret results for the investigation of complex engineering problems or research topics specific to the software engineering discipline.
6 Demonstrates the ability to work effectively both individually and in disciplinary and interdisciplinary teams in fields related to software engineering. X
7 Demonstrates the ability to communicate effectively in Turkish, both orally and in writing; to write effective reports and understand written reports, to prepare design and production reports, to deliver effective presentations, and to give and receive clear and understandable instructions.
8 Gains knowledge of at least one foreign language; acquires the ability to write effective reports and understand written reports, prepare design and production reports, deliver effective presentations, and give and receive clear and understandable instructions.
9 Acquires an awareness of the necessity of lifelong learning; the ability to access information, follow developments in science and technology, and continuously improve oneself. X
10 Acts in accordance with ethical principles and possesses knowledge of professional and ethical responsibilities.
11 Knows the standards used in software engineering practices.
12 Knows about business practices such as project management, risk management and change management.
13 Gains awareness about entrepreneurship and innovation.
14 Gains knowledge on sustainable development.
15 Has knowledge about the universal and societal impacts of software engineering practices on health, environment, and safety, as well as the contemporary issues reflected in the field of engineering. X
16 Acquires awareness of the legal consequences of engineering solutions.
17 Applies knowledge and skills in identifying user needs, developing user-focused solutions and improving user experience.
18 Gains the ability to apply engineering approaches in the development of software systems by carrying out analysis, design, implementation, verification, validation, and maintenance processes.

ECTS/Workload Table

Activities Number Duration (Hours) Total Workload
Course Hours (Including Exam Week: 16 x Total Hours)
Laboratory
Application
Special Course Internship
Field Work
Study Hours Out of Class 16 3 48
Presentation/Seminar Prepration
Project 2 15 30
Report
Homework Assignments 2 5 10
Quizzes/Studio Critics
Prepration of Midterm Exams/Midterm Jury 1 15 15
Prepration of Final Exams/Final Jury
Total Workload 103