ECTS - Human-Computer Interaction

Human-Computer Interaction (SE212) Course Detail

Course Name Course Code Season Lecture Hours Application Hours Lab Hours Credit ECTS
Human-Computer Interaction SE212 4. Semester 3 0 0 3 8
Pre-requisite Course(s)
N/A
Course Language English
Course Type Compulsory Departmental Courses
Course Level Bachelor’s Degree (First Cycle)
Mode of Delivery Face To Face
Learning and Teaching Strategies Lecture.
Course Coordinator
Course Lecturer(s)
Course Assistants
Course Objectives The objective of this course is to provide an overview of user-centered design principles and tools that will help the students develop effective user interfaces.
Course Learning Outcomes The students who succeeded in this course;
  • Review the knowledge of basic terms and concepts for Human Computer Interaction (HCI)
  • Identify the human capabilities and limitations
  • Develop a user interface, a prototype and perform usability tests
  • Review new emerging user interface technologies such as accessibility, augmented reality and virtual reality
Course Content Basic principles of user interfaces, human capabilities and limitations; usability paradigms and principles, user and task analysis, design process, prototyping and evaluation, color and typography, new user interface technologies.

Weekly Subjects and Releated Preparation Studies

Week Subjects Preparation
1 Basics of Human Computer Interaction Lecture Notes
2 How Human Mind Works I Lecture Notes
3 How Human Mind Works II Lecture Notes
4 Interaction and Interaction Styles Lecture Notes
5 Page Design Lecture Notes
6 Navigation Lecture Notes
7 Color Lecture Notes
8 Typography Lecture Notes
9 Accessibility Lecture Notes
10 Identifying Needs and Establishing Requirements Lecture Notes
11 User Testing Lecture Notes
12 Ubiquitous Computing, Wearables, AR & VR Lecture Notes
13 Project Presentations
14 Project Presentations

Sources

Course Book 1. Interaction Design: Beyond Human-Computer Interaction by Rogers, Sharp, Preece, John Wiley & Sons, 2019
Other Sources 2. İnsan Bilgisayar Etkileşimi ve Kullanılabilirlik Mühendisliği: Teoriden Pratiğe, Kürşat Çağıltay. ODTÜ Yayıncılık, 2011
3. About Face 3: The Essentials of Interaction Design, by Cooper. Wiley Publishing, 3rd Editon, 2007
4. User-Centered Web Site Development: A Human-Computer Interaction Approach, by Daniel D. McCracken, Rosalee J. Wolfe. Prentice Hall, 4th Editon, 2004
5. Web Style Guide: Basic Design Principles for Creating Web Sites, by Patrick J. Lynch and Sarah Horton. Yale University Press. http://webstyleguide.com/
6. Interaction Design: Beyond Human-Computer Interaction, H.Sharp, Y.Rogers and J.Preece, John Wiley, 2007

Evaluation System

Requirements Number Percentage of Grade
Attendance/Participation 1 5
Laboratory - -
Application - -
Field Work - -
Special Course Internship - -
Quizzes/Studio Critics - -
Homework Assignments 1 10
Presentation - -
Project 1 20
Report - -
Seminar - -
Midterms Exams/Midterms Jury 1 30
Final Exam/Final Jury 1 35
Toplam 5 100
Percentage of Semester Work 70
Percentage of Final Work 30
Total 100

Course Category

Core Courses X
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

The Relation Between Course Learning Competencies and Program Qualifications

# Program Qualifications / Competencies Level of Contribution
1 2 3 4 5
1 Gains adequate knowledge in mathematics, science, and subjects specific to the software engineering discipline; acquires the ability to apply theoretical and practical knowledge of these areas to complex engineering problems. X
2 Gains the ability to identify, define, formulate, and solve complex engineering problems; selects and applies proper analysis and modeling techniques for this purpose. X
3 Develops the ability to design a complex system, process, device, or product under realistic constraints and conditions to meet specific requirements; applies modern design methods for this purpose. X
4 Demonstrates the ability to select, and utilize modern techniques and tools essential for the analysis and determination of complex problems in software engineering applications; uses information technologies effectively. X
5 Develops the ability to design experiments, gather data, analyze, and interpret results for the investigation of complex engineering problems or research topics specific to the software engineering discipline. X
6 Demonstrates the ability to work effectively both individually and in disciplinary and interdisciplinary teams in fields related to software engineering. X
7 Demonstrates the ability to communicate effectively in Turkish, both orally and in writing; to write effective reports and understand written reports, to prepare design and production reports, to deliver effective presentations, and to give and receive clear and understandable instructions.
8 Gains knowledge of at least one foreign language; acquires the ability to write effective reports and understand written reports, prepare design and production reports, deliver effective presentations, and give and receive clear and understandable instructions.
9 Acquires an awareness of the necessity of lifelong learning; the ability to access information, follow developments in science and technology, and continuously improve oneself. X
10 Acts in accordance with ethical principles and possesses knowledge of professional and ethical responsibilities.
11 Knows the standards used in software engineering practices.
12 Knows about business practices such as project management, risk management and change management.
13 Gains awareness about entrepreneurship and innovation.
14 Gains knowledge on sustainable development.
15 Has knowledge about the universal and societal impacts of software engineering practices on health, environment, and safety, as well as the contemporary issues reflected in the field of engineering.
16 Acquires awareness of the legal consequences of engineering solutions.
17 Applies knowledge and skills in identifying user needs, developing user-focused solutions and improving user experience.
18 Gains the ability to apply engineering approaches in the development of software systems by carrying out analysis, design, implementation, verification, validation, and maintenance processes. X

ECTS/Workload Table

Activities Number Duration (Hours) Total Workload
Course Hours (Including Exam Week: 16 x Total Hours) 16 3 48
Laboratory
Application
Special Course Internship
Field Work
Study Hours Out of Class 16 4 64
Presentation/Seminar Prepration
Project 1 30 30
Report
Homework Assignments 4 6 24
Quizzes/Studio Critics
Prepration of Midterm Exams/Midterm Jury 1 15 15
Prepration of Final Exams/Final Jury 1 20 20
Total Workload 201