ECTS - Low-code Application Development
Low-code Application Development (SE463) Course Detail
| Course Name | Course Code | Season | Lecture Hours | Application Hours | Lab Hours | Credit | ECTS |
|---|---|---|---|---|---|---|---|
| Low-code Application Development | SE463 | Area Elective | 3 | 0 | 0 | 3 | 5 |
| Pre-requisite Course(s) |
|---|
| N/A |
| Course Language | English |
|---|---|
| Course Type | Elective Courses |
| Course Level | Natural & Applied Sciences Master's Degree |
| Mode of Delivery | Face To Face |
| Learning and Teaching Strategies | Drill and Practice. |
| Course Lecturer(s) |
|
| Course Objectives | |
| Course Learning Outcomes |
The students who succeeded in this course;
|
| Course Content | Introduction to low-code development. Low-code platform interfaces and properties. Creating applications using a low-code platform. Preparing a web and mobile UI and screen prototype via a low-code platform. Create scheduled jobs. Publishing applications and testing. |
Weekly Subjects and Releated Preparation Studies
| Week | Subjects | Preparation |
|---|---|---|
| 1 | Course Introduction and Basic Concepts | Ch1 Other resourses 1 |
| 2 | Application Development Phase Analysis and Preparation of User Flow | Ch3 Other resources 1 |
| 3 | Introduction to User Experience and Interface Design and Introduction to the Kuika Low-code platform | Ch3 Other resources 1 |
| 4 | Prototyping Screen Designs and Working with Styles | Ch4 Other resources 1 |
| 5 | Introduction to System Actions and Prototyping | Ch5 Other resources 1 |
| 6 | Data sources, Relational Database Models, SQL | Ch6 Other resources 1 |
| 7 | Midterm | |
| 8 | Actions and Data Binding, Preparation of End User Notifications and Report Designer | Ch7-8 Other resources 1 |
| 9 | Scheduled Jobs, Working with API Builder and Configuration Manager | Ch9 Other resources 1 |
| 10 | Low-code Platform Design Processes (System analysis) | Ch10 Other resources 1 |
| 11 | Low-code Platform Design Processes (UI-UX Design) | Ch11 Other resources 1 |
| 12 | Low-code Platform Design Processes (Data Structure Design and Management) | Ch11 Other resources 1 |
| 13 | Low-code Platform Design Processes (Code Generation Processes and Cross Platform Structure) | Ch12 Other resources 1 |
| 14 | Low-code Platform Design Processes (Test processes and Versioning) | Ch12 Other resources 1 |
| 15 | Project presentations - Final Exam |
Sources
| Course Book | 1. https://manual.kuika.com/ |
|---|---|
| Other Sources | 2. OLow-Code/No-Code: Citizen Developers and the Surprising Future of Business Applications, Phil Simon, ISBN-13: 979-8985814750, Racket Publishing, 2022 |
| 3. Democratizing Application Development with AppSheet: A citizen developer's guide to building rapid low-code applications with powerful features of AppSheet, Koichi Tsujie, Suvrutt Gurja, Takuya Miyai, ISBN-13: 978-1803241173, Packt Publshing, 2023 |
Evaluation System
| Requirements | Number | Percentage of Grade |
|---|---|---|
| Attendance/Participation | 12 | 2 |
| Laboratory | - | - |
| Application | - | - |
| Field Work | - | - |
| Special Course Internship | - | - |
| Quizzes/Studio Critics | - | - |
| Homework Assignments | - | - |
| Presentation | - | - |
| Project | 1 | 21 |
| Report | - | - |
| Seminar | - | - |
| Midterms Exams/Midterms Jury | 1 | 21 |
| Final Exam/Final Jury | 1 | 30 |
| Toplam | 15 | 74 |
| Percentage of Semester Work | |
|---|---|
| Percentage of Final Work | 100 |
| Total | 100 |
Course Category
| Core Courses | X |
|---|---|
| Major Area Courses | |
| Supportive Courses | |
| Media and Managment Skills Courses | |
| Transferable Skill Courses |
The Relation Between Course Learning Competencies and Program Qualifications
| # | Program Qualifications / Competencies | Level of Contribution | ||||
|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | ||
| 1 | An ability to apply advanced knowledge of computing and/or informatics to solve software engineering problems. | |||||
| 2 | Develop solutions using different technologies, software architectures and life-cycle approaches. | |||||
| 3 | An ability to design, implement and evaluate a software system, component, process or program by using modern techniques and engineering tools required for software engineering practices. | |||||
| 4 | An ability to gather/acquire, analyze, interpret data and make decisions to understand software requirements. | |||||
| 5 | Skills of effective oral and written communication and critical thinking about a wide range of issues arising in the context of working constructively on software projects. | |||||
| 6 | An ability to access information in order to follow recent developments in science and technology and to perform scientific research or implement a project in the software engineering domain. | |||||
| 7 | An understanding of professional, legal, ethical and social issues and responsibilities related to Software Engineering. | |||||
| 8 | Skills in project and risk management, awareness about importance of entrepreneurship, innovation and long-term development, and recognition of international standards of excellence for software engineering practices standards and methodologies. | |||||
| 9 | An understanding about the impact of Software Engineering solutions in a global, environmental, societal and legal context while making decisions. | |||||
| 10 | Promote the development, adoption and sustained use of standards of excellence for software engineering practices. | |||||
ECTS/Workload Table
| Activities | Number | Duration (Hours) | Total Workload |
|---|---|---|---|
| Course Hours (Including Exam Week: 16 x Total Hours) | 16 | 3 | 48 |
| Laboratory | |||
| Application | |||
| Special Course Internship | |||
| Field Work | |||
| Study Hours Out of Class | 16 | 2 | 32 |
| Presentation/Seminar Prepration | |||
| Project | 1 | 20 | 20 |
| Report | |||
| Homework Assignments | |||
| Quizzes/Studio Critics | |||
| Prepration of Midterm Exams/Midterm Jury | 1 | 5 | 5 |
| Prepration of Final Exams/Final Jury | 1 | 20 | 20 |
| Total Workload | 125 | ||
