ECTS - Agile Methods in Software Development

Agile Methods in Software Development (SE470) Course Detail

Course Name Course Code Season Lecture Hours Application Hours Lab Hours Credit ECTS
Agile Methods in Software Development SE470 2 2 2 3 5
Pre-requisite Course(s)
N/A
Course Language English
Course Type N/A
Course Level Natural & Applied Sciences Master's Degree
Mode of Delivery Face To Face
Learning and Teaching Strategies Lecture.
Course Coordinator
Course Lecturer(s)
Course Assistants
Course Objectives The course objective is to teach the fundamental principles and practices associated with each of the agile development methods. A variety of agile methods will be described, but the focus will be on Scrum and Extreme Programming.
Course Learning Outcomes The students who succeeded in this course;
  • Recognize the significance of Agile Methodologies in software development
  • Compare and contrast the different agile methods
  • Determine the suitability of agile methods for a particular Project
  • Evaluate how well a project is following agile principles, and assist the project to become more agile (where appropriate)
  • Understand the relationship between the customer and the development team in agile projects and the responsibilities of both communities.
Course Content Introduction to agile methods, eXtreme Programming (XP), Lean, Scrum, Crystal, feature-driven development (FDD), Kanban; dynamic systems development method (DSDM); architecture and design issues in agile software methods.

Weekly Subjects and Releated Preparation Studies

Week Subjects Preparation
1 Agile Development Methods Overview Course Notes
2 Agile Development Methods Overview Course Notes
3 eXtreme Programming (XP) Course Notes
4 eXtreme Programming (XP) Course Notes
5 Scrum – Introduction, Estimating and Planning Course Notes
6 Scrum – Introduction, Estimating and Planning Course Notes
7 Midterm Exam
8 Crystal Methodologies Course Notes
9 Open and Agile Unified Process Course Notes
10 Test Driven Development Course Notes
11 Feature-Driven Development and Kanban Course Notes
12 Architecture and Design Issues in Lean Development Course Notes
13 Dynamic Systems Development Method (DSDM) Course Notes
14 Enterprise Agility, Team Dynamics and Collaboration Course Notes
15 Enterprise Agility, Team Dynamics and Colaboration Course Notes
16 Final Examination Period Review of topics
17 Final Examination Period Review of topics

Sources

Course Book 1. Course Notes and online resources will be provided
Other Sources 2. Agile Software Development Ecosystems by Jim Highsmith, Addison-Wesley 2002, ISBN 0201760436
3. The Art of Agile Development" by James Shore and Shane Warden, O'Reilly Media; 1 edition (November 2, 2007)- ISBN-10: 0596527675
4. "Succeeding with Agile: Software Development Using Scrum" by Mike Cohn, Addison-Wesley Professional; 1 edition (November 5, 2009), ISBN-10: 0321579364

Evaluation System

Requirements Number Percentage of Grade
Attendance/Participation - -
Laboratory - -
Application - -
Field Work - -
Special Course Internship - -
Quizzes/Studio Critics - -
Homework Assignments 2 20
Presentation - -
Project 1 30
Report - -
Seminar - -
Midterms Exams/Midterms Jury 1 20
Final Exam/Final Jury 1 30
Toplam 5 100
Percentage of Semester Work 70
Percentage of Final Work 30
Total 100

Course Category

Core Courses X
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

The Relation Between Course Learning Competencies and Program Qualifications

# Program Qualifications / Competencies Level of Contribution
1 2 3 4 5
1 An ability to apply advanced knowledge of computing and/or informatics to solve software engineering problems.
2 Develop solutions using different technologies, software architectures and life-cycle approaches.
3 An ability to design, implement and evaluate a software system, component, process or program by using modern techniques and engineering tools required for software engineering practices.
4 An ability to gather/acquire, analyze, interpret data and make decisions to understand software requirements.
5 Skills of effective oral and written communication and critical thinking about a wide range of issues arising in the context of working constructively on software projects.
6 An ability to access information in order to follow recent developments in science and technology and to perform scientific research or implement a project in the software engineering domain.
7 An understanding of professional, legal, ethical and social issues and responsibilities related to Software Engineering.
8 Skills in project and risk management, awareness about importance of entrepreneurship, innovation and long-term development, and recognition of international standards of excellence for software engineering practices standards and methodologies.
9 An understanding about the impact of Software Engineering solutions in a global, environmental, societal and legal context while making decisions.
10 Promote the development, adoption and sustained use of standards of excellence for software engineering practices.

ECTS/Workload Table

Activities Number Duration (Hours) Total Workload
Course Hours (Including Exam Week: 16 x Total Hours) 16 4 64
Laboratory
Application
Special Course Internship
Field Work
Study Hours Out of Class 16 1 16
Presentation/Seminar Prepration
Project 1 10 10
Report
Homework Assignments 3 5 15
Quizzes/Studio Critics
Prepration of Midterm Exams/Midterm Jury 1 10 10
Prepration of Final Exams/Final Jury 1 15 15
Total Workload 130