1) Defines a creative problem in the focus of design, develops ideas for solution, thinks critically and synthesizes the acquired knowledge to create solutions.
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2) Gains the competence to present the comprehensive and in-depth knowledge gained in the discipline of design effectively and confidently in academic platforms.
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3) Gains the ability to effectively manage design projects from the initial idea stage to implementation.
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4) Determines the necessary research in the field of design, uses the right research methods and techniques, interprets and incorporates the research results into the process.
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5) Gains the ability to put theoretical design knowledge into practice and produce innovative solutions.
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6) To be able to communicate verbally and in writing in international environments and to follow the agenda focused on the field of design.
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7) Takes an active role in both individual and team-based projects and gains the ability to undertake the management of these projects.
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8) To be aware of the socio-cultural, socio-economic and environmental contexts and differences, and to look out for the benefit of people, society and the environment.
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9) Has knowledge and understanding of sustainability principles and standards in the field of design.
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10) Evaluates the knowledge and skills in the field of design with an approach that can produce critical, counter thesis and synthesis.
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11) Gains knowledge and understanding of the intellectual, discursive, scientific, technological, technological, aesthetic, artistic, historical and cultural infrastructure necessary for the field.
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12) Has the motivation and competence for lifelong learning by being aware of the changing contexts and requirements in the field of design.
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13) Gains knowledge and understanding of the legal framework and standards, corporate and ethical values related to the field.
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14) Gains the ability to express design ideas in two and three dimensions using written and visual presentation techniques and tools including information technologies and artificial intelligence applications.
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15) To be able to use materials, production technologies and software within the scope of Industrial Design in the learning and design process.
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