Creative Drama (ART271) Course Detail

Course Name Course Code Season Lecture Hours Application Hours Lab Hours Credit ECTS
Creative Drama ART271 Fall and Spring 3 0 0 3 4
Pre-requisite Course(s)
N/A
Course Language Turkish
Course Type Elective Courses
Course Level Bachelor’s Degree (First Cycle)
Mode of Delivery Face To Face
Learning and Teaching Strategies Discussion, Drill and Practice.
Course Coordinator
Course Lecturer(s)
Course Assistants
Course Objectives Development of the students’ self awareness, explore themselves, increased ability to express themselves, understanding the differences of personal and social differences and problem solving with this approach, socializing, development of skills of harmony, development of their skills on self acceptance, self expression, creativity, multiple intelligence
Course Learning Outcomes The students who succeeded in this course;
  • The student can easily express himself, can develop solutions to problems from different perspectives, can find creative practical solutions. He can focus on himself, his environment and nearby events more precisely. With the developed self awareness, he can realize himself and with his empathy skills, his communication with people and the society is developed.
Course Content Games and exercises designed by Viola Spolin to stimulate action, relation, spontaneity and creativity of individuals in a group setting; techniques such as warming up games, improvisations, roleplay, writing, story telling etc.

Weekly Subjects and Releated Preparation Studies

Week Subjects Preparation
1 Objectives of the course, scope, methods and information on the subjects will be dealt during the course. Introductory applications for the student to understand the method of the course.
2 Applications to let group members get acquainted to the method of the course and each other.
3 Applications to build trust and harmony between each other.
4 Warm up, rhythmic movement games, evaluation.
5 Warm up, focusing games, evaluation.
6 Warm up, sensing games, evaluation.
7 Midterm
8 Warm up, mirror games, evaluation.
9 Warm up, interchange games, evaluation.
10 Warm up, space substance games, evaluation.
11 Warm up, object related games, evaluation.
12 Warm up, where and who games, evaluation.
13 Warm up, individual improvisations, evaluation.
14 Warm up, improvisations on personal conflicts, evaluation.
15 Warm up, improvisations on ethical values, evaluation.
16 Final assessment

Sources

Other Sources 1. Spolin, V. (1999). Improvisation for the Theater: A Handbook of Teaching and Directing Techniques. Evanston: Northwestern University Press.
2. Spolin, V. (1986). Theater games for the classroom: a teacher's handbook Evanston, IL : Northwestern University Press.
3. Spolin, V. (1999). Improvisation for the theater: a handbook of teaching and directing techniques Evanston, Ill. : Northwestern University Press.

Evaluation System

Requirements Number Percentage of Grade
Attendance/Participation 15 10
Laboratory - -
Application 11 40
Field Work - -
Special Course Internship - -
Quizzes/Studio Critics - -
Homework Assignments - -
Presentation - -
Project - -
Report - -
Seminar - -
Midterms Exams/Midterms Jury 1 20
Final Exam/Final Jury 1 30
Toplam 28 100
Percentage of Semester Work 70
Percentage of Final Work 30
Total 100

Course Category

Core Courses X
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

The Relation Between Course Learning Competencies and Program Qualifications

# Program Qualifications / Competencies Level of Contribution
1 2 3 4 5
1 Adequate knowledge of mathematics, physical sciences and the subjects specific to engineering disciplines; the ability to apply theoretical and practical knowledge of these areas in the solution of complex engineering problems.
2 The ability to define, formulate, and solve complex engineering problems; the ability to select and apply proper analysis and modeling methods for this purpose.
3 The ability to design a complex system, process, device or product under realistic constraints and conditions in such a way as to meet the specific requirements; the ability to apply modern design methods for this purpose.
4 The ability to select, and use modern techniques and tools needed to analyze and solve complex problems encountered in engineering practices; the ability to use information technologies effectively.
5 The ability to design experiments, conduct experiments, gather data, and analyze and interpret results for investigating complex engineering problems or research areas specific to engineering disciplines.
6 The ability to work efficiently in inter-, intra-, and multi-disciplinary teams; the ability to work individually.
7 (a) Sözlü ve yazılı etkin iletişim kurma becerisi; etkin rapor yazma ve yazılı raporları anlama, tasarım ve üretim raporları hazırlayabilme, etkin sunum yapabilme, açık ve anlaşılır talimat verme ve alma becerisi. (b) En az bir yabancı dil bilgisi; bu yabancı dilde etkin rapor yazma ve yazılı raporları anlama, tasarım ve üretim raporları hazırlayabilme, etkin sunum yapabilme, açık ve anlaşılır talimat verme ve alma becerisi.
8 Recognition of the need for lifelong learning; the ability to access information, follow developments in science and technology, and adapt and excel oneself continuously. X
9 Acting in conformity with the ethical principles; professional and ethical responsibility and knowledge of the standards employed in engineering applications.
10 Knowledge of business practices such as project management, risk management, and change management; awareness of entrepreneurship and innovation; knowledge of sustainable development.
11 Knowledge of the global and social effects of engineering practices on health, environment, and safety issues, and knowledge of the contemporary issues in engineering areas; awareness of the possible legal consequences of engineering practices.
12 (a) Knowledge of (i) fluid mechanics, (ii) heat transfer, (iii) manufacturing process, (iv) electronics and control, (v) vehicle components design, (vi) vehicle dynamics, (vii) vehicle propulsion/drive and power systems, (viii) technical laws and regulations in automotive engineering field, and (ix) vehicle verification tests. (b) The ability to merge and apply these knowledge in solving multi-disciplinary automotive problems.
13 The ability to make use of theoretical, experimental, and simulation methods, and computer aided design techniques in automotive engineering field.
14 The ability to work in the field of vehicle design and manufacturing.

ECTS/Workload Table

Activities Number Duration (Hours) Total Workload
Course Hours (Including Exam Week: 16 x Total Hours) 16 3 48
Laboratory
Application 11 2 22
Special Course Internship
Field Work
Study Hours Out of Class 2 5 10
Presentation/Seminar Prepration
Project
Report
Homework Assignments
Quizzes/Studio Critics
Prepration of Midterm Exams/Midterm Jury 1 10 10
Prepration of Final Exams/Final Jury 1 10 10
Total Workload 100